Visual Effects Stories Losing Their Fire?
I remember when something unusual happened while making Special Effects, it was bandied about in a good story, either in a magazine, or as an urban legend. When an artist had a particular view of his or her work, they would let it be known that they disagreed with the solution. When a particular effect failed, you read about it in gory detail. Now the message is more often shaped by press agents to make the VFX company, studio, or director look brilliant. This is unfortunate, but a clear reflection of the changing gravity … Continue reading
This entry is part 2 of 4 in the series The VFX War
We Are Eating Ourselves.
It’s almost as if someone planned it. A Macivelian overlord sat down one day, scheming how to drive down prices, institute near slave-driven hours (without compensation as often as possible) by arbitrarily putting a date on a calendar, increase their profits, pay for no benefits, accept government kickbacks and free labor. However no such overlord exists, and we have done much of this to ourselves.
We have no industry standard bidding contracts, and we constantly undermine each other … Continue reading
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This entry is part 2 of 3 in the series Stereo3D Adventures
Updating the 1850’s French Innovation.
In part one of this series about Stereo 3D, we discussed the use of stereo anaglyph images as a tool for stereo artists and supervisors, not just for novelty 3D prints, and late night 3D festivals on TV. Lightweight, and easily viewable … Continue reading
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Photoscan Software in Action — Where Have You Been All My Life?
Just for Halloween: 3D pumpkins!
AgiSoft’s Photoscan is a stunning development for visual effects production. It is at its root designed for virtual map making, but is agile enough for full-body scans in action poses. Yes, there are other services out there from Autodesk that do similar things, but this is $180, with … Continue reading