AGsketchbook — Oct. 31, 2014

This entry is part 7 of 10 in the series AGsketchbook

This entry is part 7 of 10 in the series AGsketchbook

The Pride of Frankenstein 

AG_frankenSkull_poster_half04 AG_frankenSkull_poster_half01

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Gorilla VFX : Episode 2 — What I Learned From Spider-Man

This gallery contains 10 photos.

This entry is part 2 of 3 in the series Gorilla VFX

This entry is part 2 of 3 in the series Gorilla VFX

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Two Simple Tricks For Professional Results.

After Jumanji it was all about gamma blasting to check the black levels, but with the 2002 Spider-Man talk at SIGGRAPH, two new composite analysis methods came to the forefront to improve quality — and almost nobody noticed.

There he was, John Dykstra, at the front of the theater … Continue reading

AGsketchbook — Oct. 26,2014

This entry is part 3 of 10 in the series AGsketchbook

This entry is part 3 of 10 in the series AGsketchbook

Not everything in a sketchbook is a scribble that needs to be finished. Occasionally it is a work of art that has no purpose other than to be drawn. This one was actually inspired by someone holding their fingers to their eyes as glasses. You never know what will inspire you.

 

 

Keep … Continue reading

AGsketchbook — Oct. 19, 2014

This entry is part 2 of 10 in the series AGsketchbook

This entry is part 2 of 10 in the series AGsketchbook

Scribble Ships

It is easy to fall into a pattern or style of illustration. To break the monotony, or creative block I occasionally like to apply an exercise I learned in Art School. The fact is, with a slight application of imagination, even a scribble can look like a face.  Therefore scribble on a page, and find the face. I figured this would work for spacecraft as well.

 

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The AG_Punkwerks Blog — Year One

One Year of Content and Cool Directions.

 

Well folks, it is officially the first anniversary of the AG_Punkwerks blog (Sept. 11 is the actual date, but it went live in October).  Thanks for your readership, and continued enthusiasm for the odd collection of things roughly hung from the limbs of a tree named VFX. Old stuff, new stuff, stuff nobody has seen, and stuff to talk about. You know, lots of stuff — eventually.

What are the results? Many ongoing series:

1. Articles covering the VFX War raging between VFX workers/facilities and government kickbacks throughout the world.  More to come … Continue reading