The Missing Millennium Falcon — FOUND!

This entry is part 5 of 5 in the series VFX_archaeology

Found: One Actual Millennium Falcon Transitional Variant.   Inquire Within. This image is from the new SOLO, a Star Wars Story art book. It shows an almost completely unknown variant of the early design of the Millennium Falcon, and attributes it to Joe Johnston. This attribution may be in error, …

Inverse Light Probes and MatCap Re-lighting

Geometry-based MatCap light probes, and re-lighting in compositing.   Light Probes and a Little VFX History We will get into the subject at hand soon enough.  First let’s set the context: Photographs of chrome spheres are used in visual effects production to record actual location lighting and reflection.  These are …

AGsketchbook — January 15, 2018

This entry is part 15 of 15 in the series AGsketchbook

Messing Around With Dragons So many zBrush sculpts are littered with detail.  I still like the feel of clay smoothed with fingers, with minimal detailing.  This is an exercise to emulate that look digitally. Besides, dragons are fun!       #AGsketchbook   AG

Digital Makeup Chronicles 2 — The Life of Brian

This entry is part 2 of 2 in the series The dMFX Chronicles

Practically Effective The addition of Digital Makeup in Falling Skies actually expanded the use of practical effects.  I know that may shock some of you to read.  In a time when computer Generated Imagery frequently replaces the practical world, this syndicated, wrapped series bucked the trend.  Practical makeup artists used …

Harv’s World — Twas the Day After Christmas -a poem

The Day After Christmas Twas the Day After Christmas, and all through the house, not a creature was stirring, not even my spouse. The stockings weren’t hung by the chimney (who cared?), for it seems St. Nicholas had already been there. The children were nestled, all snug in their beds, …

Tracking for FRINGE Effect — Performance Transfer in Production

Grabbing an Actor’s Performance In 2008 concepts and methods developed working on 3D conversion for IMAX films combined to solve a problem at Zoic studios for the Bad Robot TV series FRINGE. Those IMAX3D films required large amounts of match moved geometry to generate depth information.  During that time I …

AG_NEWS: How To Scan A Person In Less Than Five Minutes — Article Link

AG_RapidCapture In The Open Something I am working on, provided an opportunity for a recent article with VFX author Ian Failes covering one of the techniques in my AG_RapidCapture series (in development).  Essentially trying to get down to bare bones photogrammetry, best practices, rig designs, and so forth.  This article …