VFX Archaeology: Part 4 — Nurnies and Greeblies

This entry is part 4 of 4 in the series VFX_archaeology

Context is Everything

Modern cinema maintains a series of technical terms via oral tradition, that really no longer make sense. How many people really know the origin of terms like “Gaffer,” and “best boy?” Yes, those job titles have a clear set of responsibilities, but the origin of the term is sometimes cryptic, or humorous. Visual effects have their own terms as well, developed from a multitude of technical and artistic sources.  Digital visual effects in particular rely on some nomenclature that was developed in the analog era, and truly has little meaning in current technology, but are understood in context.

Reading a modern visual effects … Continue reading