Lost Concepts: Part 1 — Almost Human

This entry is part 1 of 4 in the series Lost Concepts

  Almost Human Concept Art Occasionally a sketch can become something else.  I have taken to the iPad for illustration, as many have over the past few years.  it is convenient, and allows me to do more finished work as well as sketch on-the-fly.  Tasked to do some concept illustrations …

The Missing Millennium Falcon?

This entry is part 1 of 8 in the series VFX_archaeology

Evolution of a Design This article contains an image recreated from memory of an actual  photo in an ex-ILMer’s archive — it is a re-creation for research purposes only, and not an official StarWars art piece. (However, the design has been verified to exist in the LFL archives by an insider.) …

Gorilla VFX : Episode 2 — What I Learned From Spider-Man

This entry is part 2 of 3 in the series Gorilla VFX

  Two Simple Tricks For Professional Results. After the 1995 film Jumanji, checking the color of composited elements in a Visual effects scene was all about gamma blasting, and adjusting black levels. That rule-of-thumb changed during the 2002 Spider-Man talk at SIGGRAPH, as two new composite analysis methods leapt to the forefront to …

AGsketchbook — Oct. 26,2014

This entry is part 3 of 15 in the series AGsketchbook

Not everything in a sketchbook is a scribble that needs to be finished. Occasionally it is a work of art that has no purpose other than to be drawn. This one was actually inspired by someone holding their fingers to their eyes as glasses. You never know what will inspire …