Adventures in Stereo 3D: Part 1 — The Rebirth of Anaglyph

This entry is part 1 of 3 in the series Stereo3D Adventures

Another French Innovation Probably one of the oldest methods of viewing stereo 3D content is Anaglyph.  Invented in the 1850’s by a Frenchman, it has seen little update over the years, other than varying the color of the lenses (mostly as an attempt to deliver better full-color images).  It is a very cost …

Adventures in Stereo 3D: Part 2 — The Hyper-Glyph

This entry is part 2 of 3 in the series Stereo3D Adventures

Updating the 1850’s French Innovation. In part one of this series about Stereo 3D, we discussed the use of stereo anaglyph images as a tool for stereo artists and supervisors, not just for novelty 3D prints, and late night 3D festivals on TV.  Lightweight, and easily viewable in many situations, …

Adventures in Stereo 3D: Part 3 — A Stereo Markup Language

This entry is part 3 of 3 in the series Stereo3D Adventures

Scribbling is the Universal Language. If a picture is worth a thousand words, it is likely that two thousand words will be required to properly describe how to correct a problem in a stereo 3D converted image.  I have seen the notes go on for pages (dictated some of them …